Computer Science major (Math minor) at the University of Richmond, graduating May 2027. I build full-stack software, and I care most about building things that genuinely help the people who use them.
Currently: Software Engineer Intern at Johns Hopkins Applied Physics Laboratory, building internal tooling on the Custom Applications team.
Education
Leadership
Honors & Awards
P.S. I also run a small creative brand called Honnibear on the side (digital products + illustration).
Designed a full MIPS CPU in Logisim across multiple checkpoints, building the register file, ALU, control unit, and datapath, then adding memory-mapped I/O, syscalls, and a final build that renders images from static memory and runs a calculator program. Paired with a from-scratch MIPS assembler in C++ that handles labels, branch offsets, and pseudoinstructions.
Study notes and problem sets from Algorithms coursework, not a built project, spanning BFS/graph search, network flow (robot evacuation modeling), divide-and-conquer recurrences, dynamic programming, and NP-completeness reductions (Set Cover, Hamiltonian Cycle, Subset Sum, Partition).
I practice consistently on NeetCode to keep my data structures and algorithms sharp, working through core patterns like two pointers, sliding window, graphs, trees, and dynamic programming. It's an ongoing habit that keeps me interview-ready and steadily improving as a problem solver.
Technologies I've shipped with across internships, research, and personal projects.
804-882-4671 ยท Open to new grad SWE roles
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Overhauled a static, serverless site on Cloudflare Pages, turning a mobile-only layout into a fully responsive experience across phone and desktop for a Virginia events collective.
Designed and built a fully custom, responsive storefront from scratch with no template, for an independent shop selling illustrated printable planners, trackers, and digital stickers.
An online tech-hardware store with a retro terminal interface, where users browse products and build a cart by typing commands or clicking category filters. Designed and prototyped as an interactive Figma build.
Maintaining a React-based nonprofit website and member portal serving 800+ live users across Georgia's Indian-heritage physician community, supporting professional development, cultural celebration, and community health events like the annual MSRF Health Fair.
I design and build custom websites for clients and special occasions: wedding sites, baby & wedding shower invites with RSVP, and sites for small organizations. Every build is bespoke, no cookie-cutter templates.
A 2D multiplayer scroller survival game where one player is chosen as "Death" and hurls obstacles, enemies, and silly inconveniences at everyone else, who have to reach safety and survive.
A 2D HTML/JS/CSS multiplayer party game built for my AI Game Development research (Spring 2026). Players type prompts, an AI generates images, and everyone guesses each other's prompts from the pictures. Closest guess wins.
A game set in a space-themed cafe serving out-of-this-world concoctions and treats, inspired by Galaxy Diner, a real spot in Richmond, VA.
A web-based drag-and-drop dress-up game where users style a character with clothes and accessories. Every asset and every line of code is my own.
Volunteered 70+ hours as a tech support technician at CodeRVA Regional High School, keeping student devices and classroom tech running while staying focused on my own coursework.
Volunteered with UR Science Explorers, an after-school STEM program at St. Andrew's School in Richmond, running hands-on experiments with K-5 students on projects like marshmallow-and-spaghetti towers, paper roller coasters, and balloon-powered cars.